Merc: D.O.W. (1980)

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Playtime: 240
Min. Age: 12
Number of Players: 2
Publisher: Adversary Games
Designers: Jim McHone, Carl A. Smith, Jr.
Artists: Unknown
Mechanics: Hexagon Grid, Scenario / Mission / Campaign Game, Paper-and-Pencil, Events, Player Judge, Simulation, Measurement Movement, Dice Rolling, Grid Movement
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Publisher Description

Mercenaries, Dogs of War, a role-playing or miniatures game of late 20th century mercenaries. Rules include complete weapons lists, character generation, scenarios, maps, floor plans, which are excellent with or without a GM.

User Summary

A military-themed RPG co-authored by Carl Smith (of TSR and Pacesetter fame) and Jim McHone. This ziplocked game consists of two digest-sized rulebooks and a set of pull-out maps, charts, and tables.

Two supplements were later released. Code Name: Nova focused on Warsaw Pact forces and The OMEGA File was a role-playing adventure.

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ag.gameitem.lastUpdated: 2025-05-09 23:30:32.083